Swade Savage Worlds Hardness: How SWADE Handles Armor and Toughness

Savage Worlds, commonly abbreviated as SWADE (Savage Worlds Adventure Edition), is a popular tabletop role-playing game system known for its “Fast! Furious! Fun!” gameplay. With a unique blend of mechanics for action-packed storytelling, SWADE Savage Worlds Hardness introduces distinct rules that enhance combat dynamics and player strategy. In this article, we’ll delve into how the system uses hardness to define armor and item durability, examine its impact on gameplay, and look at how players and Game Masters (GMs) can best utilize it in their sessions.


What is Hardness in Savage Worlds?

In the Savage Worlds system, “hardness” is a value used to represent how resistant an object or material is to damage. Unlike character “Toughness,” which deals with a creature’s or character’s ability to endure injury, hardness applies specifically to objects and materials, such as armor, weapons, and structures. This mechanic keeps combat realistic, especially when characters face enemies or hazards with reinforced protection.

Hardness can be crucial for creating a more immersive experience. For example, when players encounter a fortified door, an enemy tank, or enchanted armor, hardness comes into play, helping define how much punishment these objects can withstand.


Key Concepts: How Hardness Works in SWADE

Hardness in SWADE Savage Worlds Hardness functions similarly to armor but applies only to objects, vehicles, and barriers. The rules surrounding hardness are straightforward, which makes it easy for new players to grasp.

1. The Hardness Value

Each object has a hardness value that represents its resistance. When a character tries to break or damage it, they must deal damage that equals or exceeds this hardness. Otherwise, the object remains undamaged.

2. Interaction with Toughness

Hardness is like an added layer of protection beyond Toughness. For example, a wooden door might have a hardness value of 5, whereas an iron door could have a hardness of 10. To break through, characters need to exceed the toughness with a damage roll above this threshold.

3. Armor-Piercing and Hardness

Certain weapons or magical abilities have armor-piercing qualities, allowing characters to bypass some of an object’s hardness. This introduces additional strategy, as characters must choose the right weapons to overcome tough defenses, rather than brute-forcing every obstacle.


Hardness vs. Toughness: What’s the Difference?

In Savage Worlds, Toughness measures a character’s or creature’s resilience, while hardness specifically applies to inanimate objects. For instance:

  • Toughness: This is used for living characters or creatures, indicating their ability to resist injury.
  • Hardness: Only applies to objects, showing how much damage they can withstand before being destroyed or compromised.

The differentiation allows Savage Worlds to apply realistic stakes to scenarios involving both living enemies and physical obstacles, making combat more nuanced.


How to Use Hardness in SWADE Campaigns

In a SWADE Savage Worlds Hardness campaign, hardness values can make or break certain encounters. Here are some ways to integrate hardness effectively:

1. Obstacle Creation for Puzzles

For GMs looking to add puzzle elements, hardness can make certain parts of the setting more challenging. Players could face locked doors, barricades, or other obstacles that require tools or high-damage attacks to break. This creates strategic thinking opportunities for players.

2. Enhanced Realism in Combat

Hardness can be applied to armor or shields used by characters or enemies. Players may encounter enemies in reinforced suits, where bypassing armor’s hardness adds an extra layer to combat dynamics. Using hardness in this way makes battles more immersive, especially when facing armored opponents or creatures with tough natural defenses.

3. Storytelling with Durability

GMs can use hardness as a storytelling tool to simulate realistic destruction or endurance. For example, a fortified castle wall might have a hardness of 20, making it nearly impossible to breach without specialized siege equipment. This reinforces the story by emphasizing the importance of preparation and strategy.

4. Strategic Choices for Players

By introducing objects with high hardness values, players are encouraged to adapt and select appropriate tools or tactics. Instead of relying on brute force, they might need to find an alternative path, negotiate for access, or seek items that bypass the object’s hardness.


Examples of Hardness in Action

To give players and GMs an idea of how hardness works, here are a few examples of typical hardness values in Savage Worlds:

  • Wooden Door: Hardness 5 — Easily broken with brute force.
  • Iron Door: Hardness 10 — Requires higher-damage attacks or specialized tools.
  • Steel Wall: Hardness 15 — Nearly impenetrable without explosive weaponry.
  • Tank Armor: Hardness 20+ — High resistance that requires heavy armor-piercing rounds or magic.

These examples demonstrate how hardness can serve as a protective layer that challenges players to think carefully about their approach, rather than using the same methods for each obstacle.


The Impact of Hardness on Gameplay and Strategy

SWADE Savage Worlds Hardness has a notable impact on both players and GMs, adding new dimensions to the gameplay experience. Here’s how it affects various aspects of the game:

1. Challenging Combat and Encounters

Hardness values encourage players to approach combat with different tactics. A well-armored opponent becomes more than just another enemy to defeat; it requires planning and the right equipment. This enhances the satisfaction of overcoming difficult encounters.

2. Encourages Equipment Management

Since certain weapons may be more effective against hardened surfaces or materials, players are motivated to consider their inventory carefully. A well-prepared team may carry various types of weapons, such as armor-piercing rounds or tools for bypassing locks and barriers, adding a layer of strategy to resource management.

3. Keeps Players Engaged with Realistic Stakes

Using hardness in SWADE Savage Worlds Hardness campaigns allows GMs to create realistic stakes and consequences. Players cannot simply overpower every barrier, encouraging them to be resourceful and creative. This builds a sense of realism and enhances immersion in the world of Savage Worlds.


Tips for GMs on Implementing Hardness Effectively

Here are some tips for GMs on making the most of hardness in a Savage Worlds campaign:

  1. Use Variety: Integrate hardness sparingly and strategically. Overusing hardness can slow down gameplay, so it’s essential to balance it with encounters that require skill, strategy, and problem-solving.
  2. Provide Clues: If players encounter an object with high hardness, hint at alternative ways to overcome it. This might mean suggesting a specialized tool or a clue about a secret entrance.
  3. Reward Preparedness: Encourage players to prepare for obstacles by offering rewards or bonuses for strategic thinking and smart equipment choices.

Conclusion: Why Hardness Adds Value to SWADE Campaigns

The SWADE Savage Worlds Hardness mechanic offers GMs and players an exciting way to add realism, strategic depth, and variety to their gameplay. By introducing a distinct value for inanimate objects, SWADE makes encounters more engaging and varied, pushing players to adapt and think beyond typical combat approaches.

For new players and veteran GMs alike, understanding and utilizing hardness effectively in Savage Worlds campaigns can elevate the experience. From fortified doors to heavily armored tanks, hardness values create memorable challenges and keep the game fresh, fast, and furious—just as Savage Worlds was designed to be.

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